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Wild Elf

Size : Medium
Racial Penalty : 0
Possible Alignment(s) : Neutral
Resists : Charm(%30)
Vulners : Magic(%30)
Inherent Abilities : Infrared, Sneak, Awareness, Forest Blending
Possible Class Types : Warrior, Thief, Cleric, Ranger
Attributes
(Maximum Potential)
: Str:(23), Int:(17), Wis:(17), Dex:(23), Con:(22)

In the beginning of the civilization there existed only elves. They were the gifted ones, blessed by the good gods, they were sent to the realm to rule forever. But in time they changed and lost their original nature. Some of these elves ran to the forests and  begun living there, becoming one with the nature. These elves never accepted civilization as their cousins did. So they never learned of magic and other civilized arts. But their bodies became more powerful. Wild elves have an average height of 6’5″ and they weigh nearly two times of their slender cousins. Their bodies are strong and hardy, and they have the reflexes of a wild cat.
Since they are the denizens of forests they are natural rangers, they have the gift to see in the dark with their superior infravision. Since they do not know much about the ways of magic, their bodies are more suspectable to magic. In most times a wild elf cannot resist the effects of a powerful spell. Wild elves walk the paths of good and neutrality, they do not like any of their cousins much, trying to keep themselves out of the conflicts and the outside world of other races, they tend to live by themselves.