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Kapak

Size : Medium
Racial Penalty : 1
Possible Alignment(s) : Evil
Resists : Poison(%30), Fire(%30), Acid(%30), Holy(%30)
Vulners :
Inherent Abilities : Flying, Poison
Possible Class Types : Warrior, Thief, Cleric, Ranger
Attributes
(Maximum Potential)
: Str:(22), Int:(21), Wis:(22), Dex:(19), Con:(20)

Kapaks are draconians created from the eggs of copper dragons. Through dark magics and corruption, the eggs of copper dragons are defiled and these vile creatures are born. Kapak are the footsoldiers of draconian armies usually bullied and forced into battle with baaz kapak cousins. Even tough intelligent creatures when compared to ordinary humans, they do not posses the dark cunning minds of other draconians like aurak or sivak, thus they are usually used by their brethren. Kapak draconians are unique in one aspect, they possess a deep insight that grants them priesthood in the armies of dark gods. A typical kapak draconian has greenish scales that cover most of its body, its small wings are not powerful enough to lift the creature in the air, only enabling them to glide. These draconians possess an innate ability to create deadly poisons, they usually envenom their
weapons before entering melee combat. Kapak are usually warriors and thieves, but some of them are granted with the dark gift to become priests. As creatures of dark origin, kapaks always walk the path of darkness like other draconians.