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Fire Giant

Size : Large
Racial Penalty : 1
Possible Alignment(s) : Evil
Resists : Weapon(%30), Bash(%30), Fire(%30)
Vulners : Mental(%30), Cold(%30)
Inherent Abilities : Enhanced Damage, Door Bash, Bash
Possible Class Types : Warrior, Cleric, Anti-Paladin
(Maximum Potential)
: Str:(25), Int:(15), Wis:(17), Dex:(17), Con:(24)

Fire giants are the evil breeds of burning pits. They are the corrupted cousins of giants. Some outer-planar touch have changed the giants and they became the evil Fire giants. They lived as rogues for years, destroying everything in sight and ravaging the realm. Forces of good began to hunt the Fire giants, but they were the masters of escape and hiding, so they survived. Later they became more civilized and began to live among the other races, but still they are dumb and savage. Fire giants are as big as their original cousins. They have an avarage height of 11-12′, some clan chiefs even can reach to 20′ of height. They resist all blows well because of their great size, they are extremely weak against mental attacks. Perhaps the most awesome thing about these evil giants is they know how to hurt people well, when engaged in a battle, a fire giant can inflict much more damage than any other race in Thera. Since they are the breeds of flaming pits, they fear cold more than anything.